LoL: G2 Esports vs LOS (BO1) - Worlds Group Stage

$4.9M Total volumeEnds Oct 25, 2026Resolved
G2 Esports
000-000|1-0|Bo1FINAL
LOS
1/1
$4.9M Vol
Outcomes
Moneyline$4.84M Vol
kill over under game4 Props
Total Kills Over/Under 27.5 in Game 1?O/U 27.5
Total Kills Over/Under 24.5 in Game 1?O/U 24.5
Total Kills Over/Under 30.5 in Game 1?O/U 30.5
Total Kills Over/Under 33.5 in Game 1?O/U 33.5
lol both teams dragon1 Props
Both Teams Slay a Dragon
lol quadra kill1 Props
Any Player Quadra Kill
lol both teams inhibitors1 Props
Both Teams Destroy Inhibitors
lol penta kill1 Props
Any Player Penta Kill
lol both teams baron1 Props
Both Teams Slay Baron Nashor

This market refers to the LoL Round 2 match between G2 Esports and LOS in the Worlds Group Stage, initially scheduled for October 24, 2026 at 5:00 PM ET. This market will resolve to "G2 Esports" if G2 Esports win the match against LOS. This market will resolve to "LOS" if LOS win the match against G2 Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 24, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Outcomes: Match Winner

LoL: G2 Esports vs LOS (BO1) - Worlds Group Stage

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Market Stats
Open Interest$3.0M
24h Volume$4.9M
Liquidity$1.3M
Spread0.1%